![]() I was kinda hyped about the multiplayer in this game, they even had videos selling this feature quite high. Combine this with the very long loading times (yes, even with a SSD & rather fast internet connection) and it's a very unpleasent experience.īut I can't give it a thumbs up in it's current state. Yesterday we had to reload/restart around every 15 minutes. Being stuck in a coop conversation where the 2nd player lead its own dialog for some reason and couldn't click any options, nor leave the conversation. Starting combat with 0 AP, sometimes across the whole party, sometimes 1 character had any AP ![]() Serialkiller perk giving AP to random characters, not the one with the actual perk Dialogbubbles not disappearing over heads the infamous questlog/world reset around every 2nd time we change zones (luckily we always got around that by reloading a previous safe) disappearing UI elements such as prompts & minimap Seemingly random crashes and disconnetcs Sadly the multiplayer is such a slog.Last night we literally ran into a new bug every 5-10 minutes. I can't comment on the singleplayer experience. They actually changed it, but due to having an item, I didnt get the result I expected.ģ colleagues and me got the game via xbox pass an we wanted to play parallel playthroughs in coop. However…the desciption for INT still says otherwise.Įdit: Removed the retroactivity part of the comment. If your sniper rifle needs 6 AP to shoot, you don't want a character with 11 APīut I think a machine gun needs 4, and positioning might play a bigger role than before, and you can take over points to the next turn, so I think it got at least a bit better.Īpparently INT does not give you additional points on level up anymore. There is also pre-made characters which have own dialogues. ![]() You have tons of character customization options, including the looks but also skills, background and "Quirks" - very cool. The performance is horrible and graphical settings don't help in any regards, no difference between min and max.īut…if you switch to fullscreen it suddenly runs buttersmooth. Only played the first hour or so until you get to the base:
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